After RIM’s announcement that Need for Speed and Tetris would ship on the BlackBerry PlayBook at launch I was hoping they would have something to show off. They have done just that at MWC this week with Mike Kirkup showing how the app works. They do mention that this game is developed using the “Native” SDK which is a curious statement since that could mean either the Flash/AIR SDK or the upcoming “native” SDK that RIM has been pretty hush about. It looks like it will be the “Native” C++ SDK we have been hearing about since the PlayBook will have multiple SDK’s. Check out the video of the game below:
The other interesting thing is that RIM revealed how the game will make money. There will be a free version of both games that will supposedly be the “full” edition shipping with every PlayBook. RIM does say that you can upgrade AND purchase additional cars so my guess is that RIM is doing this to show off in app payments. Hopefully there will be enough to play in the “Full” version. 🙂
The team at CrackBerry also got a nice video of the PlayBook running both Tetris and Need for Speed. Kind of crazy to see the multitasking in both of these demos:
Last but not least we have a video from MWC Developer Day with Mike Kirkup doing a overview of their Developer Day:
All in all the PlayBook seems to be shaping up before launch!
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