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Devs: RIM Suggests Porting Adobe AIR to Native Speed Using NME (Without C/C++)

Rune Raiders Rune Raiders2

I had never heard of NME before Joshua Granick mentioned it on the official DevBlog. NME is a cross platform framework for developing games and applications which using a language called Haxe to convert your code to C++ and OpenGL. From what I am reading Haxe is similar to Actionscript, JavaScript, and comparable languages. The best part is that it offers practically comparable speed to native C/C++ code without having to write in C/C++. It also allows you to export to Adobe Flash and HTML5 so you have all your bases covered.

If this sounds interesting to you then I recommend checking out Joshua Granick’s writeup on the DevBlog and checking out NME free for Windows, Mac and Linux.

2 total comments on this postSubmit your comment!
  1. Haxe is awesome! It was developed by the creator of the first open source actionscript compiler who took the concept even further by making Haxe capable of generating both server and client side code, using the same language.
    Support for Html5 isn’t great though, but for anything else, like flash, php, java, c++, it’s a great language.

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