We told you about the developer of Pop Corny, Charilaos Kalogirou, bringing his iOS game to the PlayBook last week. He shared some of his feedback on developing for the PlayBook. Now he has formalized it into a blog post providing some insight to iOS developers on what to expect when porting to QNX for the PlayBook and BlackBerry 10. It is not a long read but it will give you a basic idea of what is entailed.
Dev Shares What To Expect Porting iOS Games to PlayBook & BB10
by Ronen Halevy on September 5th, 2012 · 2 Comments
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Ronen is an avid BlackBerry addict who must always have the latest and greatest toys. His goal in creating BerryReview.com was to create a site which caters both to the casual & hardcore BlackBerry user base. He also got bored by reading other web sites that only published press releases and stock information. BerryReview on the other hand focuses on news and reviews that actually help BlackBerry users make the most of their devices.
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2 total comments on this postSubmit your comment!
G - man Not Registered
Posted: September 5, 2012 at 11:55 PM EST from my BlackBerry PlayBook | OS 2.0.1
Great article, great game. Devs gotta realize : bein’ on BB X at launch is ridin’ the gravy train.
ofutur ( View Profile) - Posts: 1130
Posted: September 6, 2012 at 12:40 PM EST
It’s great that more and more devs learn that RIM has a new platform, but I’m not sure why anybody would act surprised that it only take a few hours/days to port games/apps written in C++ to another POSIX compliant OS wich comes with the same abstraction layers.
Granted, RIM did a good job with the toolchain this time