I have been asked by a few game developers what it would take to port their games to the PlayBook so its nice to see RIM cover this topic. One of their new developer relations technical evangelist, Aaron Ardiri, wrote up a detailed article on how he ported one of his indie games to the PlayBook. The game is called Cronk and was available on other platforms previously and ported to the PlayBook. The games graphics are not full resolution but the gameplay of clearing blocks is quite fun for the $2.99 game. Check out the game below:
The write up Ardiri posted on the BlackBerry DevBlog is a great read into what it takes to port a C game to the PlayBook and BlackBerry 10. He goes through all the main steps devs will have to perform to get their game settled on the platform. I highly recommend checking it out or sharing it with devs looking to port their games or those who already have.