RIM is really starting to ramp up their campaign to jumpstart native development on the PlayBook. They let us know that this time they are focusing on BlackBerry PlayBook Native Gaming Development with a brand new contest. RIM is offering developers a chance to win one of 12 spots at BlackBerry Native Gaming Development training in either San Francisco (March 28/29) or New York City (April 9/10). This will be an intense two day hands on training from RIM on the fundamentals of the BlackBerry Native SDK for gaming and each attendee will also receive a free PlayBook.
The bootcamp conference will cover how to:
- Set up a development environment to create a Native BlackBerry PlayBook tablet game
- Create, compile package and deploy a Native (C/C++) BlackBerry PlayBook tablet game
- Incorporate 3rd party libraries into your app
- Interact with different BlackBerry PlayBook tablet components such as accelerometer, keyboard, etc.
- Have a solid understanding of the available native networking components
- Setup a system for in-game purchases and subscriptions
- Use the Scoreloop™ SDK to share gamer scores and achievements
The contest is open to residents of the US along with Canada (excluding Quebec) and must have C or C++ experience with OpenGL experience being a plus but not required. Check out the full details at blackberrydevtraining.com where you can make your pitch to RIM describing why you want to go, outline your C or C++ developer experience and demonstrate that you are capable of building, testing and deploying a mobile application to the BlackBerry App World storefront. More details are also available at the RIM developer blog.