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BlackBerry PlayBook Native SDK 2.0 Beta 2 Now Available

Native SDK Homescreen

Devs get your engines started. RIM has just rolled out a Native SDK 2.0 beta update to beta 2. It adds some cool new features like AIR Native Extension support which should lead to some quasi AIR+Native apps. This new Native SDK has a corresponding runtime of which is exactly the same as the current PlayBook Dev Beta OS RIM just rolled out.

Here is the change log for the Beta 2 release of the Native SDK 2.0:

  • Device Detection – Working with connected devices is now easier, device and simulator are auto-detected while adding a target.
  • Improved Deployment Setup Wizard – The deployment setup wizard has been streamlined to ease the setup of your development environment.
  • AIR Native Extension Support – New workflows have been added to the IDE to help you build and debug native extensions.
  • Per Project SDK Support – You may now configure your SDK on a per-project basis. For example you could have one project in your space build against the latest release SDK (1.0.8) and another build against the latest developer SDK (2.0).

You can find the full release notes here and download the update at:

2 total comments on this postSubmit your comment!
  1. Personally, I’m still waiting for the beta of the TAT-developed Cascades UI framework. Until that comes out, we have no “standard” way to build non-game native GUI apps for the PlayBook. (Sure, we have 3rd party frameworks like Qt, but apps using those will feel like misfits just as much, or even more than, Android apps.)

  2. Is GCC available from the command line? Can we just compile headless apps that way?

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